Paper #419
- Títol:
- Implementing interactive computing in an object-oriented environment
- Autor:
- Frederic Udina
- Data:
- Novembre 1999
- Resum:
- Statistical computing when input/output is driven by a Graphical User Interface is considered. A proposal is made for automatic control of computational flow to ensure that only strictly required computations are actually carried on. The computational flow is modeled by a directed graph for implementation in any object-oriented programming language with symbolic manipulation capabilities. A complete implementation example is presented to compute and display frequency based piecewise linear density estimators such as histograms or frequency polygons.
- Paraules clau:
- Histogram, frequency polygon, bin width, object oriented programming, interactive graphics, statistical computing
- Codis JEL:
- C10, C13, C43
- Àrea de Recerca:
- Estadística, Econometria i Mètodes Quantitatius
- Publicat a:
- Journal of Statistical Software, 5, 3, (2000), pp. 1-10
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