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Paper #419

Títol:
Implementing interactive computing in an object-oriented environment
Autor:
Frederic Udina
Data:
Novembre 1999
Resum:
Statistical computing when input/output is driven by a Graphical User Interface is considered. A proposal is made for automatic control of computational flow to ensure that only strictly required computations are actually carried on. The computational flow is modeled by a directed graph for implementation in any object-oriented programming language with symbolic manipulation capabilities. A complete implementation example is presented to compute and display frequency based piecewise linear density estimators such as histograms or frequency polygons.
Paraules clau:
Histogram, frequency polygon, bin width, object oriented programming, interactive graphics, statistical computing
Codis JEL:
C10, C13, C43
Àrea de Recerca:
Estadística, Econometria i Mètodes Quantitatius
Publicat a:
Journal of Statistical Software, 5, 3, (2000), pp. 1-10

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